
Plug-and-play: no additional scene setup is needed, just run your AR scene in Editor with AR Companion running (minor code change may be needed).Extensively tested with both ARKit and ARCore.

Precisely replicates the behavior of a real AR device in Editor.💡 This plugin is licensed on a per-seat basis, meaning that one license is required for each developer in your team. Just press play! Run and debug your AR app with full access to scene hierarchy and all object properties right in the Editor! The setup process takes less than a few minutes.Ģ. 🔥 Improved workflow with AR Foundation Remote 🔥ġ. Test your app on a real device using only Debug.Log(). Build the project and run it on a real AR device.ĥ. 💡 Current workflow with AR Foundation 💡Ģ.

In simple words: AR Foundation Remote = Unity Remote + AR Foundation support. ⌛ Time is money! Iterate faster on your AR projects without leaving Unity Editor. A new big update is available! Try AR Foundation Remote 2.0.
